Hey there, group!
I'm planning to do a hand-drawn animatied project for a grad video
production class, but really have no experience to speak of (I'm
prepared to work). The extent of my animation experience: playing with
Autodesk Animator to make silly .FLIs more than 10 years ago and a
flipbooks when I was little :)
I've done some research as to what I need to get going. I plan to use
crayon, ink, pencil, and glued/tacked/taped on magazine cutouts and
such. My first inclination was to get a bunch of cels, a guide (the
mat?), peg bar, and some regular sketch paper for the background...then
I found out how much animation cels cost around here! I'm only
planning to make something about a minute long, but at .50 a pop, we're
looking at $12/second at standard fps. Even if I were going to attempt
say 8 fps, that's still $4*60seconds=$240, nevermind all the ones I
screw up on! So I'm a little stuck and have some questions, but wasn't
sure where to turn. This might not be the appropriate forum for this
(sorry if it isn't), but I could use some help.
1) What are the other methods of doing this if I don't use cels? I
heard someone mention "animation paper" which I assume would just be
like trace paper? I wasn't able to find any right around here.
2) Is there something that functions like a cel but is (a lot)
cheaper?
3) Can you wipe off cels to reuse them?
4) I have a decent digital still camera that I was just going to fix
on a tripod and take all the pictures at the end of a given scene.
Should I be using a camcorder instead? I have access to several, but
don't think that any of them have single-frame options. What about a
computer program to tie the images together relatively easily?
5) General advice? :) I have about a month to make a 30-60 second
long piece. It's a class project, but I want to make it good.
Thank you so so so much for any information/advice you can give me. It
will be greatly appreciated. I'm really excited to get going on this!!
:)
Ryan


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