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Animation > Computer Animation > Creating Games
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Creating Games

by Dune Shepherd <desertshepherd@[EMAIL PROTECTED] > Jun 22, 2007 at 10:49 PM

Okay so I'm sure lots of these posts get posted, but I'm unable to
find any (I'm a horrible searcher and cannot find a book that teaches
you how to search since when I search for such, I can't find it, a
horrible 22 I say)

I see alot of stuff about silly c++ tutorials and simple stuff, fine
and dandy for people who don't know all that I suppose, but I'd really
like to know in essence how to create a full game. Is there a basic
terminology book somewhere? I know a little bit of visual and java
etc. but I can pick up just about any language rather quickly, I'm not
looking to learn in a day, 5 years is perfectly fine, however I'd like
a good idea of direction

How, for example, was Oblivion of Morrowing (Elder Scrolls by
Bethesda) created? I know programming, but most languages do not
provide a built in graphics thingy. Obviously such games are not a
very large compilation of jpegs. Wikipedia is no help.

Any help appreciated, critisize if you must but I'll probably just
ignore you. And if I'm completely lost in asking this question here,
perhaps help on pointing me in the right direction? Much obliged.
 




 8 Posts in Topic:
Creating Games
Dune Shepherd <deserts  2007-06-22 22:49:19 
Re: Creating Games
Richard Heathfield <rj  2007-06-23 08:48:31 
Re: Creating Games
Richard Brooks <richar  2007-06-23 10:17:44 
Re: Creating Games
Dune Shepherd <deserts  2007-06-23 02:31:30 
Re: Creating Games
Richard Heathfield <rj  2007-06-23 10:03:55 
Re: Creating Games
Richard Brooks <richar  2007-06-23 11:03:27 
Re: Creating Games
Rowley <industry3dREMO  2007-06-23 08:31:07 
Re: Creating Games
Rowley <industry3dREMO  2007-06-23 12:46:03 

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